package monitor;

import stateMachine.StateMachine.Ball;

public class StateVariableMonitor {
	/**
	 * Reference and other settings	
	 */

	private  double refDeltaBeam = 0.005;
	private  double ballError1 = 1;
	
	
	public synchronized  double getRefdeltabeam() {
		return refDeltaBeam;
	}
	public synchronized  double getBallerror1() {
		return ballError1;
	}


	
	
}
